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Kakuro(Evil) https://gridpuzzle.com/kakuro/d47pp

Latest score list for #d47pp

Li
Liam a second ago
6'7''
cr
crackstreams 15 minutes ago
14'53''
yo
youtube 29 minutes ago
17'2''
Be
Benjamin 56 minutes ago
10'32''
gu
guest 43 minutes ago
19'50''
gu
guest 32 minutes ago
15'4''
Ha
Hail car an hour ago
17'18''
Ol
Olivia 58 minutes ago
14'28''
an
anonymous 2 hours ago
9'15''
Ch
Charlotte 40 minutes ago
17'10''

Latest score list for Kakuro

an
anonymous solved puzzle No#rpxv4;
16'9''
gu
guest solved puzzle No#rpxv4;
8'13''
So
Sophia solved puzzle No#d47pp;
19'48''
Ev
Evelyn solved puzzle No#0pr6g;
16'46''
sa
sandwich solved puzzle No#4d27p;
3'39''
La
Lawsuit solved puzzle No#65jqr;
10'43''
ma
makeup solved puzzle No#zyzye;
13'46''
ov
overtons solved puzzle No#g17qv;
15'45''
Bi
Bitcoin solved puzzle No#4d27p;
16'2''
gu
guest solved puzzle No#m8wpq;
10'43''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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