16
30
14
23
16
20
9
15
36
5
15
15
13
24
9
8
13
16
13
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/d49mp

Latest score list for #d49mp

st
stock price há um segundo
14'44''
gu
guest 19 minutos atrás
17'48''
gu
guest 34 minutos atrás
12'48''
Be
Benjamin 58 minutos atrás
16'2''
an
anonymous 58 minutos atrás
16'44''
la
lawyer há uma hora
16'45''
an
anonymous 52 minutos atrás
8'26''
Ol
Olivia 36 minutos atrás
17'51''
te
technology há uma hora
5'13''
Fi
Fitness há uma hora
19'53''

Latest score list for Kakuro

gu
guest solved puzzle No#pp52r;
13'19''
sa
sandwich solved puzzle No#2k4m5;
3'56''
re
refinancing solved puzzle No#2k4m5;
5'30''
an
anonymous solved puzzle No#591gr;
14'20''
an
anonymous solved puzzle No#pp52r;
4'23''
Am
Amelia solved puzzle No#y9x81;
19'9''
gu
guest solved puzzle No#jpq8e;
15'7''
an
anonymous solved puzzle No#jpdq4;
19'29''
mo
mortgage solved puzzle No#7n8r1;
8'42''
gu
guest solved puzzle No#7n8r1;
18'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024