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29
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Kakuro(Evil) https://gridpuzzle.com/kakuro/ddwg0

Latest score list for #ddwg0

an
anonymous 한 초 전
5'50''
Cl
Claim 7 분 전
4'23''
El
Elijah 26 분 전
6'18''
re
relief 31 분 전
4'55''
fa
family 22 분 전
9'24''
ph
photography 53 분 전
9'49''
wo
workforce 51 분 전
13'25''
Co
Conference 한 시간 전
11'47''
El
Elijah 한 시간 전
18'10''
Ha
Hail car 2 시간 전
9'34''

Latest score list for Kakuro

an
anonymous solved puzzle No#l2109;
5'40''
gu
guest solved puzzle No#3jn8y;
17'11''
Em
Emma solved puzzle No#lzv9m;
8'27''
te
technology solved puzzle No#3je8e;
6'52''
an
anonymous solved puzzle No#l0mkw;
17'52''
me
medical solved puzzle No#oddyj;
4'46''
be
beauty solved puzzle No#ov4md;
4'39''
la
lawyer solved puzzle No#l2109;
7'24''
gu
guest solved puzzle No#lmpmq;
16'5''
gu
guest solved puzzle No#lzv9m;
13'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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