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Kakuro(Expert) https://gridpuzzle.com/kakuro/dwjz2

Latest score list for #dwjz2

an
anonymous sekunti sitten
5'25''
an
anonymous 12 minuuttia sitten
17'23''
te
teriyaki 25 minuuttia sitten
18'12''
an
anonymous 25 minuuttia sitten
6'36''
El
Electricity 27 minuuttia sitten
19'50''
gu
guest 26 minuuttia sitten
13'10''
wo
workforce tunti sitten
12'35''
Lo
Logan 50 minuuttia sitten
10'49''
an
anonymous 57 minuuttia sitten
13'54''
he
healthcare tunti sitten
17'16''

Latest score list for Kakuro

gu
guest solved puzzle No#revk1;
12'51''
an
anonymous solved puzzle No#xzn9p;
6'15''
gu
guest solved puzzle No#6n1vr;
7'48''
Lo
Logan solved puzzle No#xzn9p;
8'14''
an
anonymous solved puzzle No#jex4y;
4'53''
an
anonymous solved puzzle No#xzn9p;
4'7''
gu
guest solved puzzle No#yq27k;
5'35''
an
anonymous solved puzzle No#je604;
5'21''
mo
motivation solved puzzle No#yq27k;
3'20''
an
anonymous solved puzzle No#pn4jj;
19'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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