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Kakuro(Evil) https://gridpuzzle.com/kakuro/e5wy7

Latest score list for #e5wy7

Ol
Olivia a second ago
7'19''
ph
photography 11 minutes ago
4'14''
Ga
Gas 24 minutes ago
19'10''
At
Attorney 15 minutes ago
8'2''
Cl
Claim 48 minutes ago
19'42''
gu
guest 32 minutes ago
14'30''
fa
family an hour ago
15'1''
gu
guest an hour ago
11'54''
Au
Automotive an hour ago
8'10''
an
anonymous 2 hours ago
15'30''

Latest score list for Kakuro

No
Noah solved puzzle No#dm7x0;
6'31''
Fi
Fitness solved puzzle No#9601x;
7'50''
fi
fishing solved puzzle No#9601x;
15'53''
Ev
Evelyn solved puzzle No#r87g4;
7'14''
gu
guest solved puzzle No#x84e8;
3'29''
Mi
Mia solved puzzle No#gwk82;
4'32''
Em
Emma solved puzzle No#ejm6k;
14'12''
an
anonymous solved puzzle No#gwk82;
3'43''
La
Lawsuit solved puzzle No#ejmpn;
13'49''
an
anonymous solved puzzle No#gw272;
11'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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