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29
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28
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17
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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/en087

Latest score list for #en087

re
realtor sekunti sitten
4'52''
gu
guest 8 minuuttia sitten
17'29''
gu
guest 22 minuuttia sitten
7'26''
te
technology 51 minuuttia sitten
10'58''
gu
guest 56 minuuttia sitten
14'3''
ma
makeup 17 minuuttia sitten
10'39''
wa
warranty 34 minuuttia sitten
5'34''
La
Lawsuit 41 minuuttia sitten
7'5''
Sh
Shopify tunti sitten
8'12''
Ja
James 2 tuntia sitten
9'38''

Latest score list for Kakuro

pr
programs solved puzzle No#6n0k5;
4'18''
de
degree solved puzzle No#n2py9;
12'57''
Ha
Hail car solved puzzle No#6n0k5;
7'25''
In
Internet solved puzzle No#dnzxp;
9'39''
gu
guest solved puzzle No#xzkw8;
7'54''
an
anonymous solved puzzle No#re5zj;
17'59''
Li
Liam solved puzzle No#eqdvg;
14'16''
re
relief solved puzzle No#6n0k5;
3'37''
We
Weight loss solved puzzle No#kd4d4;
5'35''
gu
guest solved puzzle No#0x4e8;
12'24''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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