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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/ener7

Latest score list for #ener7

Wo
Workers a second ago
5'33''
fi
fishing 6 minutes ago
14'7''
gu
guest 11 minutes ago
11'15''
an
anonymous 57 minutes ago
11'53''
gu
guest 48 minutes ago
16'54''
gu
guest 57 minutes ago
19'46''
an
anonymous 22 minutes ago
13'34''
Ho
Hosting an hour ago
14'45''
su
sundays dog 2 hours ago
16'27''
Ga
Gas 33 minutes ago
18'15''

Latest score list for Kakuro

Li
Liam solved puzzle No#yy67n;
9'58''
Is
Isabella solved puzzle No#x927d;
9'8''
an
anonymous solved puzzle No#z572v;
11'41''
Fi
Fitness solved puzzle No#z572v;
14'11''
se
settlements solved puzzle No#z572v;
6'22''
an
anonymous solved puzzle No#z572v;
6'43''
an
anonymous solved puzzle No#yyn91;
8'43''
ma
makeup solved puzzle No#yyn91;
6'9''
sh
shopping solved puzzle No#09g11;
14'1''
fr
freelance solved puzzle No#q45w2;
14'27''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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