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Kakuro(Evil) https://gridpuzzle.com/kakuro/m69jg

Latest score list for #m69jg

an
anonymous vor einer Sekunde
7'3''
Pr
Prestashop vor 10 Minuten
19'4''
pr
programs vor 20 Minuten
19'42''
Ma
Mason vor 32 Minuten
6'30''
re
refinancing vor einer Stunde
7'2''
Pa
Paintless vor einer Stunde
13'20''
an
anonymous vor einer Stunde
17'8''
gu
guest vor einer Stunde
5'11''
an
anonymous vor einer Stunde
6'34''
he
healthcare vor einer Stunde
18'9''

Latest score list for Kakuro

Ma
Mason solved puzzle No#k9nq5;
12'43''
fi
fishing solved puzzle No#nm9yr;
13'23''
an
anonymous solved puzzle No#d0j4p;
13'54''
wa
warranty solved puzzle No#4g9d8;
18'28''
gu
guest solved puzzle No#9n2wr;
10'23''
an
anonymous solved puzzle No#m6gzz;
3'57''
fi
fishing solved puzzle No#rwjny;
18'51''
an
anonymous solved puzzle No#gnv2m;
19'54''
ma
masters solved puzzle No#rwjny;
10'27''
Cl
Claim solved puzzle No#gn71v;
12'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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