12
17
13
4
7
28
12
15
9
17
19
17
17
39
34
4
7
40
12
16
18
16
12
4
10
16
7
18
25
10
23
6
24
22
33
9
12
4
16
6
24
4
7
7
6
7
12
5
5
18
22
7
6
4
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/gq05v

Latest score list for #gq05v

gu
guest секунду назад
19'38''
gu
guest 4 минут назад
8'44''
Ma
Mason 18 минут назад
14'21''
an
anonymous 28 минут назад
16'52''
gu
guest 25 минут назад
18'5''
re
recovery час назад
4'4''
gu
guest час назад
12'9''
gu
guest 2 часов назад
14'17''
an
anonymous 2 часов назад
3'41''
re
repair 33 минут назад
9'40''

Latest score list for Kakuro

ph
photography solved puzzle No#l47j4;
5'17''
an
anonymous solved puzzle No#odm7p;
12'57''
gu
guest solved puzzle No#odm7p;
13'58''
an
anonymous solved puzzle No#lmejr;
3'28''
gu
guest solved puzzle No#lxm28;
11'59''
gu
guest solved puzzle No#lgyp2;
5'31''
gu
guest solved puzzle No#l4kwp;
16'43''
Wo
Workers solved puzzle No#ov4g9;
10'38''
an
anonymous solved puzzle No#l4kwp;
10'45''
an
anonymous solved puzzle No#l8dqk;
9'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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