3
39
3
9
23
16
6
16
3
3
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23
8
14
11
7
1
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11
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16
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8
32
8
7
15
15
6
15
11
18
7
9
6
16
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10
2
23
8
9
11
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39
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1
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8
1
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1
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3
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5
6
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/gw6e4

Latest score list for #gw6e4

Li
Liam há um segundo
16'43''
gu
guest 8 minutos atrás
9'56''
Au
Automotive 36 minutos atrás
12'6''
an
anonymous 47 minutos atrás
3'41''
an
anonymous 23 minutos atrás
15'44''
an
anonymous há uma hora
13'50''
an
anonymous 21 minutos atrás
8'34''
re
restoration 32 minutos atrás
9'6''
Ja
James há uma hora
14'19''
re
repair 38 minutos atrás
12'29''

Latest score list for Kakuro

gu
guest solved puzzle No#0y0yw;
18'28''
Ja
Jacob solved puzzle No#n1gpk;
19'30''
Wi
William solved puzzle No#xg6dx;
14'15''
gu
guest solved puzzle No#xg6dx;
3'58''
gu
guest solved puzzle No#6mj2x;
15'46''
gu
guest solved puzzle No#xg6dx;
14'34''
mo
motivation solved puzzle No#164j6;
19'22''
At
Attorney solved puzzle No#9ej9r;
14'27''
so
software solved puzzle No#xg2vx;
18'49''
an
anonymous solved puzzle No#mj16q;
10'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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