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Kakuro(Evil) https://gridpuzzle.com/kakuro/j9nx5

Latest score list for #j9nx5

li
lightroom há um segundo
15'7''
de
degree 18 minutos atrás
17'7''
an
anonymous 28 minutos atrás
11'47''
Sh
Shopify 31 minutos atrás
4'8''
ma
masters há uma hora
19'38''
El
Electricity há uma hora
14'30''
fi
fishing há uma hora
3'51''
Cl
Claim 2 horas atrás
8'5''
El
Electricity 48 minutos atrás
12'20''
La
Lawsuit 2 horas atrás
6'22''

Latest score list for Kakuro

gu
guest solved puzzle No#y14g6;
16'16''
Ja
James solved puzzle No#dm91j;
18'49''
an
anonymous solved puzzle No#y14g6;
8'49''
gu
guest solved puzzle No#084zw;
12'5''
an
anonymous solved puzzle No#8zer5;
11'3''
an
anonymous solved puzzle No#ppy9v;
5'35''
an
anonymous solved puzzle No#r87mg;
10'22''
wa
warranty solved puzzle No#r87mg;
6'22''
mo
motivation solved puzzle No#084zw;
17'7''
an
anonymous solved puzzle No#8zyp4;
16'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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