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22
43
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26
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9
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14
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9
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jdvqe

Latest score list for #jdvqe

gu
guest sekunti sitten
16'25''
Fi
Fitness 13 minuuttia sitten
7'59''
he
healthcare 14 minuuttia sitten
15'48''
re
restoration 38 minuuttia sitten
4'8''
gu
guest tunti sitten
5'18''
Ja
James tunti sitten
14'24''
gu
guest tunti sitten
17'52''
Wo
Workers tunti sitten
19'16''
in
injury tunti sitten
11'7''
an
anonymous 2 tuntia sitten
4'8''

Latest score list for Kakuro

pr
programs solved puzzle No#6n0k5;
4'18''
de
degree solved puzzle No#n2py9;
12'57''
Ha
Hail car solved puzzle No#6n0k5;
7'25''
In
Internet solved puzzle No#dnzxp;
9'39''
gu
guest solved puzzle No#xzkw8;
7'54''
an
anonymous solved puzzle No#re5zj;
17'59''
Li
Liam solved puzzle No#eqdvg;
14'16''
re
relief solved puzzle No#6n0k5;
3'37''
We
Weight loss solved puzzle No#kd4d4;
5'35''
gu
guest solved puzzle No#0x4e8;
12'24''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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