11
6
16
7
34
42
3
18
7
8
10
28
14
21
32
6
28
23
9
12
22
18
20
10
15
14
11
17
15
7
6
23
13
8
41
9
8
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jdz1y

Latest score list for #jdz1y

gu
guest een seconde geleden
13'50''
Av
Ava 14 minuten geleden
4'7''
Mi
Mia 23 minuten geleden
14'56''
an
anonymous 33 minuten geleden
9'41''
At
Attorney 21 minuten geleden
16'7''
gu
guest een uur geleden
18'18''
gu
guest een uur geleden
14'21''
da
damage een uur geleden
9'7''
an
anonymous een uur geleden
14'13''
wa
warranty een uur geleden
9'47''

Latest score list for Kakuro

an
anonymous solved puzzle No#pqxqg;
9'7''
an
anonymous solved puzzle No#y9rj9;
11'8''
ph
phone solved puzzle No#pqxqg;
17'13''
ph
phone solved puzzle No#rw2zy;
15'20''
an
anonymous solved puzzle No#4g1qe;
17'45''
La
Lawyer solved puzzle No#45vje;
5'50''
Co
Conference solved puzzle No#9g0gx;
8'24''
an
anonymous solved puzzle No#m671q;
9'7''
sa
sandwich solved puzzle No#nwz0x;
17'34''
gu
guest solved puzzle No#vv544;
9'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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