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15
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28
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29
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38
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9
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44
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42
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23
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11
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28
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20
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12
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9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/jnme4

Latest score list for #jnme4

Ma
Mason 剛剛
19'54''
an
anonymous 10分鐘前
14'42''
do
doctors 8分鐘前
15'10''
re
repair 21分鐘前
10'7''
gu
guest 18分鐘前
7'2''
my
myloancare 一小時前
3'39''
an
anonymous 一小時前
10'42''
Pa
Paintless 一小時前
16'16''
gu
guest 一小時前
13'29''
Ev
Evelyn 2小時前
19'10''

Latest score list for Kakuro

sa
sandwich solved puzzle No#gyqnm;
5'11''
pr
premium solved puzzle No#q2k59;
10'6''
an
anonymous solved puzzle No#878xe;
4'46''
Ho
Hosting solved puzzle No#4jrq4;
5'4''
Tr
Trading solved puzzle No#z05ee;
8'10''
da
damage solved puzzle No#y06v1;
19'54''
la
lawyer solved puzzle No#4j7r5;
7'42''
Li
Liam solved puzzle No#e59gg;
15'32''
ma
make money solved puzzle No#878xe;
14'42''
yo
youtube solved puzzle No#k1wg5;
13'43''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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