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Kakuro(Evil) https://gridpuzzle.com/kakuro/k1gp5

Latest score list for #k1gp5

pe
petrol 刚刚
6'2''
gu
guest 9分钟前
3'35''
an
anonymous 26分钟前
13'5''
an
anonymous 27分钟前
8'45''
an
anonymous 一小时前
13'22''
su
sundays dog 50分钟前
10'36''
gu
guest 一小时前
12'41''
Ol
Olivia 51分钟前
4'42''
gu
guest 一小时前
6'41''
re
relief 一小时前
17'48''

Latest score list for Kakuro

ma
makeup solved puzzle No#8wqrk;
7'29''
an
anonymous solved puzzle No#2y485;
6'23''
ma
magento solved puzzle No#2y485;
10'22''
yo
youtube solved puzzle No#endr2;
9'43''
fr
freelance solved puzzle No#jdjn5;
6'0''
an
anonymous solved puzzle No#9npew;
11'48''
in
insurance solved puzzle No#4k065;
8'8''
be
betting solved puzzle No#x9d0p;
18'37''
sh
shopping solved puzzle No#jdjn5;
12'1''
Co
Conference solved puzzle No#rr981;
7'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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