10
34
9
13
13
41
12
5
17
7
10
6
5
38
25
7
6
16
10
8
15
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15
10
8
24
9
18
8
13
20
7
8
11
21
7
15
20
9
15
12
29
8
15
4
20
9
28
7
5
8
20
8
3
15
1
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3
4
5
6
7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/knzm4

Latest score list for #knzm4

de
degree vor einer Sekunde
11'50''
cr
credit vor 9 Minuten
12'38''
te
teriyaki vor 12 Minuten
7'57''
wa
warranty vor 56 Minuten
13'42''
an
anonymous vor 26 Minuten
11'12''
ma
magento vor einer Stunde
9'50''
an
anonymous vor 38 Minuten
18'45''
gu
guest vor einer Stunde
5'27''
an
anonymous vor 2 Stunden
19'47''
an
anonymous vor 36 Minuten
14'39''

Latest score list for Kakuro

Ma
Mason solved puzzle No#l2gy5;
6'3''
so
software solved puzzle No#3ngm5;
18'47''
br
brother solved puzzle No#odrjj;
4'24''
an
anonymous solved puzzle No#l47q8;
10'7''
yo
youtube solved puzzle No#l47q8;
19'31''
gu
guest solved puzzle No#37vp4;
18'21''
me
medical solved puzzle No#37vp4;
17'30''
an
anonymous solved puzzle No#l4eg4;
5'4''
ma
masters solved puzzle No#odv0v;
6'27''
gu
guest solved puzzle No#3wd6k;
6'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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