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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/l0mkw

Latest score list for #l0mkw

pr
programs een seconde geleden
11'38''
me
medical 9 minuten geleden
6'0''
gu
guest 31 minuten geleden
7'47''
gu
guest 14 minuten geleden
16'38''
Ja
James 50 minuten geleden
15'19''
At
Attorney 47 minuten geleden
9'23''
su
sundays dog een uur geleden
4'51''
gu
guest een uur geleden
5'59''
an
anonymous 46 minuten geleden
8'47''
Au
Automotive een uur geleden
10'36''

Latest score list for Kakuro

gu
guest solved puzzle No#51m98;
16'22''
an
anonymous solved puzzle No#51mn9;
12'56''
ov
overtons solved puzzle No#89672;
19'40''
Ab
Abigail solved puzzle No#89672;
3'46''
an
anonymous solved puzzle No#ywn1p;
7'26''
an
anonymous solved puzzle No#89672;
5'20''
gu
guest solved puzzle No#9qp2r;
11'19''
se
settlements solved puzzle No#vw26z;
19'10''
gu
guest solved puzzle No#51gk9;
3'36''
gu
guest solved puzzle No#k6eqm;
16'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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