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Kakuro(Easy) https://gridpuzzle.com/kakuro/l2279

Latest score list for #l2279

Ch
Charlotte il y a une seconde
13'58''
an
anonymous il y a 4 minutes
16'32''
Ab
Abigail il y a 21 minutes
7'16''
mo
mortgage il y a 21 minutes
18'42''
gu
guest il y a une heure
5'16''
gu
guest il y a une heure
14'21''
Bi
Bitcoin il y a 39 minutes
5'23''
an
anonymous il y a 33 minutes
7'51''
se
sell cash il y a 50 minutes
12'40''
gu
guest il y a 59 minutes
17'10''

Latest score list for Kakuro

gu
guest solved puzzle No#jd0y9;
16'40''
Pa
Paintless solved puzzle No#p25gj;
15'39''
Ol
Olivia solved puzzle No#09n5g;
17'35''
In
Investing solved puzzle No#d0znj;
18'51''
fi
fishing solved puzzle No#09k1r;
19'56''
Re
Rehab solved puzzle No#nm929;
4'42''
Pr
Prestashop solved puzzle No#jdyg1;
13'36''
be
betting solved puzzle No#jdyg1;
9'1''
Re
Rehab solved puzzle No#exqqg;
15'2''
an
anonymous solved puzzle No#gq8j4;
10'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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