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Kakuro(Easy) https://gridpuzzle.com/kakuro/l26y3

Latest score list for #l26y3

su
sundays dog een seconde geleden
12'10''
gu
guest 6 minuten geleden
9'58''
do
doctors 18 minuten geleden
15'19''
so
software 42 minuten geleden
16'47''
re
realtor een uur geleden
3'40''
Em
Emma een uur geleden
9'2''
Re
Rehab 34 minuten geleden
9'6''
an
anonymous 2 uur geleden
12'22''
re
refinancing 59 minuten geleden
5'37''
an
anonymous 2 uur geleden
10'58''

Latest score list for Kakuro

an
anonymous solved puzzle No#5wp7d;
13'40''
an
anonymous solved puzzle No#v8qrz;
15'5''
an
anonymous solved puzzle No#zg1my;
18'0''
Co
Conference solved puzzle No#n5q9w;
4'27''
Co
Conference solved puzzle No#jnxd5;
15'47''
pr
programs solved puzzle No#8zxde;
19'42''
pr
programs solved puzzle No#7rg01;
10'4''
te
technology solved puzzle No#08jd1;
10'2''
gu
guest solved puzzle No#08jd1;
6'21''
Be
Benjamin solved puzzle No#zg1my;
10'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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