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Kakuro(Easy) https://gridpuzzle.com/kakuro/lgrp4

Latest score list for #lgrp4

At
Attorney a second ago
15'24''
Ch
Charlotte 10 minutes ago
9'38''
Wi
William 25 minutes ago
14'4''
an
anonymous 25 minutes ago
8'50''
an
anonymous 23 minutes ago
4'15''
gu
guest an hour ago
10'33''
gu
guest an hour ago
11'25''
gu
guest an hour ago
19'28''
de
degree 2 hours ago
16'48''
an
anonymous 2 hours ago
8'6''

Latest score list for Kakuro

gu
guest solved puzzle No#1gxpd;
10'3''
an
anonymous solved puzzle No#xpmxp;
18'40''
At
Attorney solved puzzle No#jpdq4;
11'42''
gu
guest solved puzzle No#6dj55;
4'4''
ma
magento solved puzzle No#xpmxp;
4'13''
Ch
Charlotte solved puzzle No#jnye9;
14'34''
gu
guest solved puzzle No#2k4m5;
10'51''
ov
overtons solved puzzle No#m60nz;
14'11''
gu
guest solved puzzle No#jnye9;
13'56''
Em
Emma solved puzzle No#6dj55;
7'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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