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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/m8kkg

Latest score list for #m8kkg

an
anonymous a second ago
20'0''
gu
guest 12 minutes ago
6'51''
ov
overtons 28 minutes ago
9'25''
gu
guest 51 minutes ago
19'5''
ma
masters 24 minutes ago
4'57''
fi
finance 22 minutes ago
17'50''
an
anonymous 35 minutes ago
9'22''
Ol
Oliver 28 minutes ago
17'19''
re
realtor an hour ago
15'59''
su
sundays dog 40 minutes ago
3'42''

Latest score list for Kakuro

an
anonymous solved puzzle No#lq2de;
7'43''
ov
overtons solved puzzle No#3ex4g;
13'17''
Co
Conference solved puzzle No#lzvnm;
5'53''
se
sell cash solved puzzle No#3nq2w;
14'15''
Li
Liam solved puzzle No#l4wgg;
18'34''
wa
warranty solved puzzle No#l22x9;
13'58''
an
anonymous solved puzzle No#l5xjd;
13'16''
te
technology solved puzzle No#lzvnm;
8'3''
be
betmgm solved puzzle No#ovwkk;
3'36''
fa
family solved puzzle No#3nq2w;
10'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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