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Kakuro(Evil) https://gridpuzzle.com/kakuro/m8mwr

Latest score list for #m8mwr

gu
guest a second ago
3'44''
Re
Recovery 14 minutes ago
18'57''
an
anonymous 35 minutes ago
3'57''
Ja
Jacob 15 minutes ago
9'50''
an
anonymous 39 minutes ago
11'31''
ma
masters an hour ago
19'24''
gu
guest an hour ago
5'32''
gu
guest 25 minutes ago
10'35''
se
sell cash 36 minutes ago
8'49''
La
Lawsuit 2 hours ago
14'43''

Latest score list for Kakuro

an
anonymous solved puzzle No#g4xd1;
10'45''
an
anonymous solved puzzle No#v0gmy;
10'15''
Au
Automotive solved puzzle No#1nvj6;
6'8''
Em
Emma solved puzzle No#n2j65;
15'49''
ma
makeup solved puzzle No#6n1jj;
15'8''
an
anonymous solved puzzle No#6n1jj;
8'15''
br
brother solved puzzle No#21mr8;
16'31''
wa
warranty solved puzzle No#n2j65;
6'9''
an
anonymous solved puzzle No#6n1jj;
18'53''
Co
Conference solved puzzle No#re780;
18'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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