10
23
19
12
16
20
8
14
8
38
23
16
8
5
13
32
4
6
31
8
9
13
4
9
19
32
11
4
14
20
29
13
8
11
21
4
14
19
18
5
14
21
5
7
14
10
27
7
38
8
5
1
9
27
9
14
6
8
1
2
3
4
5
6
7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/m9vj2

Latest score list for #m9vj2

At
Attorney a second ago
7'32''
an
anonymous 8 minutes ago
4'6''
sp
specialist 28 minutes ago
4'39''
fi
fishing 54 minutes ago
17'28''
We
Weight loss 42 minutes ago
12'24''
In
Investing 31 minutes ago
4'43''
re
repair 35 minutes ago
13'26''
re
restoration an hour ago
4'25''
su
sundays dog an hour ago
16'48''
an
anonymous 2 hours ago
18'12''

Latest score list for Kakuro

so
social solved puzzle No#21ynz;
13'57''
Av
Ava solved puzzle No#vw1qy;
14'51''
an
anonymous solved puzzle No#8kdr4;
7'57''
gu
guest solved puzzle No#5688d;
10'26''
gu
guest solved puzzle No#4nr48;
18'3''
an
anonymous solved puzzle No#ww02e;
4'8''
Cl
Claim solved puzzle No#pnqqz;
8'36''
Do
Donate solved puzzle No#xwyg7;
16'15''
gu
guest solved puzzle No#1p1e6;
7'49''
an
anonymous solved puzzle No#ww02e;
16'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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