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9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/mpq72

Latest score list for #mpq72

cr
crackstreams il y a une seconde
4'41''
an
anonymous il y a 11 minutes
16'44''
Ga
Gas il y a 29 minutes
16'21''
gu
guest il y a 30 minutes
17'27''
ph
phone il y a une heure
6'20''
gu
guest il y a une heure
10'55''
re
realtor il y a une heure
10'17''
Is
Isabella il y a une heure
3'44''
ma
makeup il y a 41 minutes
4'50''
an
anonymous il y a 51 minutes
13'26''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#dp25j;
4'37''
an
anonymous solved puzzle No#yv8mk;
12'8''
an
anonymous solved puzzle No#xg6dx;
18'38''
pr
programs solved puzzle No#6mprn;
10'9''
gu
guest solved puzzle No#6mprn;
3'36''
yo
youtube solved puzzle No#xg2vx;
6'24''
an
anonymous solved puzzle No#xg6dx;
6'51''
In
Internet solved puzzle No#9ej9r;
15'1''
gu
guest solved puzzle No#164j6;
13'57''
re
realtor solved puzzle No#6m6xx;
11'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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