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Kakuro(Evil) https://gridpuzzle.com/kakuro/nd26r

Latest score list for #nd26r

Lo
Loans a second ago
11'38''
ma
masters 10 minutes ago
10'54''
cr
crackstreams 19 minutes ago
9'24''
gu
guest 24 minutes ago
4'10''
an
anonymous an hour ago
15'9''
Wi
William an hour ago
5'38''
Cl
Classes an hour ago
12'54''
an
anonymous 2 hours ago
3'20''
re
relief an hour ago
11'47''
Cl
Classes an hour ago
3'26''

Latest score list for Kakuro

gu
guest solved puzzle No#37ev9;
10'45''
re
recovery solved puzzle No#37yx4;
6'23''
an
anonymous solved puzzle No#lmy8g;
13'35''
Be
Benjamin solved puzzle No#56kp8;
9'22''
he
healthcare solved puzzle No#31exr;
15'48''
re
realtor solved puzzle No#l4x5g;
17'43''
fa
family solved puzzle No#4nw7g;
11'23''
gu
guest solved puzzle No#31exr;
10'14''
Ev
Evelyn solved puzzle No#l05k1;
11'15''
an
anonymous solved puzzle No#822px;
9'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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