27
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12
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12
9
29
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9
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9
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3
3
17
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11
8
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9
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9
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11
1
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/nw6q5

Latest score list for #nw6q5

se
semrush a second ago
11'18''
br
brother 14 minutes ago
4'47''
an
anonymous 21 minutes ago
12'56''
So
Sophia 14 minutes ago
16'5''
an
anonymous 21 minutes ago
19'28''
an
anonymous 58 minutes ago
6'52''
ma
makeup an hour ago
8'53''
Cl
Classes an hour ago
13'18''
be
beauty 2 hours ago
8'12''
Co
Conference 2 hours ago
19'23''

Latest score list for Kakuro

gu
guest solved puzzle No#1pj86;
12'24''
Ol
Olivia solved puzzle No#mnkez;
12'50''
gu
guest solved puzzle No#k62g2;
16'22''
pe
petrol solved puzzle No#qmy9e;
19'1''
fr
freelance solved puzzle No#pnkwj;
4'51''
mo
motivation solved puzzle No#1pj86;
12'12''
an
anonymous solved puzzle No#xz7v1;
6'30''
gu
guest solved puzzle No#qnqq9;
8'5''
in
intergration solved puzzle No#pnkwj;
16'14''
Ol
Olivia solved puzzle No#4n865;
14'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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