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Kakuro(Medium) https://gridpuzzle.com/kakuro/odv7j

Latest score list for #odv7j

gu
guest il y a une seconde
8'14''
gu
guest il y a 10 minutes
9'12''
li
lightroom il y a 27 minutes
6'43''
mo
mortgage il y a 54 minutes
5'36''
an
anonymous il y a 14 minutes
18'42''
gu
guest il y a une heure
16'2''
gu
guest il y a une heure
8'53''
da
damage il y a une heure
6'15''
an
anonymous il y a une heure
19'54''
an
anonymous il y a 2 heures
5'57''

Latest score list for Kakuro

gu
guest solved puzzle No#4w4j8;
9'13''
pr
programs solved puzzle No#xg6dx;
9'15''
ma
make money solved puzzle No#n1njw;
19'0''
gu
guest solved puzzle No#xg6dx;
15'31''
La
Lawyer solved puzzle No#yv8mk;
9'31''
ph
phone solved puzzle No#pw95z;
6'33''
my
myloancare solved puzzle No#xg6dx;
13'3''
ma
masters solved puzzle No#6m6xx;
6'18''
me
medical solved puzzle No#6mj2x;
7'4''
gu
guest solved puzzle No#6mprn;
9'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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