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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/p28kj

Latest score list for #p28kj

gu
guest 刚刚
4'35''
ov
overtons 14分钟前
5'40''
so
software 17分钟前
18'16''
El
Electricity 56分钟前
16'36''
gu
guest 36分钟前
4'59''
an
anonymous 一小时前
14'28''
gu
guest 一小时前
10'4''
ma
masters 39分钟前
11'11''
an
anonymous 2小时前
6'42''
de
degree 31分钟前
8'13''

Latest score list for Kakuro

an
anonymous solved puzzle No#4k4vg;
13'33''
ma
makeup solved puzzle No#8vwn5;
6'15''
gu
guest solved puzzle No#89q72;
3'39''
gu
guest solved puzzle No#nw5xw;
17'1''
So
Sophia solved puzzle No#8vwn5;
9'49''
pr
premium solved puzzle No#9n2gw;
8'1''
bl
blackboard solved puzzle No#6w46j;
11'41''
st
stock price solved puzzle No#x96g8;
12'48''
an
anonymous solved puzzle No#6w46j;
14'37''
ph
phone solved puzzle No#exvr7;
13'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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