18
36
10
22
36
7
5
15
6
8
1
11
11
7
31
11
22
7
2
25
9
2
11
1
2
16
4
7
9
3
22
11
8
13
7
6
20
8
11
7
17
36
2
3
8
5
22
5
4
13
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/pw1pg

Latest score list for #pw1pg

Be
Benjamin il y a une seconde
18'10''
te
teriyaki il y a 11 minutes
12'53''
an
anonymous il y a 14 minutes
8'11''
la
lawyer il y a 19 minutes
18'53''
At
Attorney il y a 37 minutes
9'7''
Ch
Charlotte il y a 40 minutes
6'26''
Ol
Oliver il y a 34 minutes
15'23''
yo
youtube il y a 25 minutes
10'22''
gu
guest il y a 2 heures
10'50''
Co
Conference il y a 2 heures
14'33''

Latest score list for Kakuro

so
software solved puzzle No#we2j2;
4'43''
pr
programs solved puzzle No#9e0kx;
3'21''
Em
Emma solved puzzle No#rmgp1;
10'17''
an
anonymous solved puzzle No#rmvj0;
15'12''
gu
guest solved puzzle No#6m9wq;
4'57''
an
anonymous solved puzzle No#5kver;
13'48''
Ol
Olivia solved puzzle No#298v9;
5'26''
Ja
Jacob solved puzzle No#rmvj0;
10'15''
an
anonymous solved puzzle No#xgvr8;
17'2''
La
Lawsuit solved puzzle No#xgvr8;
9'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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