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Kakuro(Evil) https://gridpuzzle.com/kakuro/q49ee

Latest score list for #q49ee

an
anonymous a second ago
15'33''
mo
motivation 5 minutes ago
9'17''
an
anonymous 16 minutes ago
7'21''
an
anonymous 32 minutes ago
4'40''
gu
guest 17 minutes ago
15'12''
Ja
Jacob an hour ago
5'46''
an
anonymous 55 minutes ago
16'53''
pr
programs an hour ago
18'38''
an
anonymous an hour ago
15'26''
gu
guest 2 hours ago
15'11''

Latest score list for Kakuro

Tr
Trading solved puzzle No#16x59;
17'35''
da
damage solved puzzle No#6mq5q;
11'16''
Bi
Bitcoin solved puzzle No#7j9p4;
6'10''
Bi
Bitcoin solved puzzle No#7jk29;
8'23''
gu
guest solved puzzle No#7j4m4;
8'27''
sp
specialist solved puzzle No#4wr6g;
11'47''
gu
guest solved puzzle No#5ken8;
4'17''
an
anonymous solved puzzle No#7j9p4;
6'18''
gu
guest solved puzzle No#xgv97;
11'31''
gu
guest solved puzzle No#ge020;
14'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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