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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4pmq

Latest score list for #q4pmq

an
anonymous a second ago
9'18''
cr
credit 15 minutes ago
7'57''
Be
Benjamin 35 minutes ago
11'32''
an
anonymous 43 minutes ago
3'32''
Wo
Workers 48 minutes ago
12'16''
gu
guest an hour ago
8'9''
an
anonymous an hour ago
15'42''
Av
Ava 2 hours ago
16'41''
st
stock price 2 hours ago
9'30''
an
anonymous 31 minutes ago
9'34''

Latest score list for Kakuro

se
sell cash solved puzzle No#192y9;
12'9''
Bi
Bitcoin solved puzzle No#vngrz;
3'26''
la
lawyer solved puzzle No#kweqm;
18'45''
an
anonymous solved puzzle No#55vk8;
4'39''
Lo
Logan solved puzzle No#194j9;
3'36''
gu
guest solved puzzle No#4k498;
19'29''
Pa
Paintless solved puzzle No#vngrz;
14'47''
an
anonymous solved puzzle No#0948r;
6'8''
In
Investing solved puzzle No#7k1qm;
12'1''
an
anonymous solved puzzle No#89m02;
12'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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