18
41
8
15
20
20
4
3
34
11
43
3
15
17
14
13
13
6
15
6
13
16
3
10
14
11
7
43
10
4
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/q4pmq

Latest score list for #q4pmq

In
Investing a second ago
12'12''
de
degree 7 minutes ago
9'25''
re
refinancing 20 minutes ago
17'18''
an
anonymous 16 minutes ago
7'5''
gu
guest an hour ago
9'15''
te
technology an hour ago
18'39''
Au
Automotive 48 minutes ago
11'24''
do
doctors an hour ago
17'57''
Ur
Urgent 2 hours ago
11'39''
gu
guest 2 hours ago
12'38''

Latest score list for Kakuro

fa
farmstand solved puzzle No#2pm49;
8'45''
an
anonymous solved puzzle No#jdek5;
19'56''
Lo
Loans solved puzzle No#ywzk9;
15'39''
li
lightroom solved puzzle No#zyd1v;
3'20''
Bi
Bitcoin solved puzzle No#ywp61;
14'34''
ma
makeup solved puzzle No#j9yk5;
6'25''
re
relief solved puzzle No#erwq4;
10'37''
fi
finance solved puzzle No#75209;
13'56''
Be
Benjamin solved puzzle No#k67rm;
18'23''
Fi
Fitness solved puzzle No#rrjqg;
11'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024