24
24
17
44
20
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8
22
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31
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7
25
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9
8
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1
15
19
17
9
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9
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21
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43
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5
7
1
12
8
1
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6
7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/q861g

Latest score list for #q861g

sa
sandwich a second ago
8'11''
bu
business 13 minutes ago
13'43''
ov
overtons 13 minutes ago
11'13''
an
anonymous 17 minutes ago
8'35''
gu
guest 30 minutes ago
16'29''
El
Elijah 46 minutes ago
17'51''
gu
guest an hour ago
5'1''
Au
Automotive an hour ago
12'12''
gu
guest an hour ago
13'6''
Lo
Logan 54 minutes ago
3'36''

Latest score list for Kakuro

an
anonymous solved puzzle No#q4r72;
14'46''
in
insurance solved puzzle No#55y7w;
6'21''
an
anonymous solved puzzle No#x9d0p;
19'26''
Co
Conference solved puzzle No#19440;
8'44''
ma
masters solved puzzle No#19440;
19'48''
fa
farmstand solved puzzle No#zqd4e;
17'56''
Re
Recovery solved puzzle No#rr0pj;
9'24''
Av
Ava solved puzzle No#rrdn1;
6'39''
bu
business solved puzzle No#en11g;
16'15''
No
Noah solved puzzle No#rr0pj;
9'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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