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Kakuro(Evil) https://gridpuzzle.com/kakuro/qn87v

Latest score list for #qn87v

Av
Ava a second ago
15'44''
an
anonymous 14 minutes ago
15'56''
an
anonymous 33 minutes ago
14'35''
Li
Liam 56 minutes ago
18'1''
gu
guest 15 minutes ago
19'29''
gu
guest 47 minutes ago
10'53''
ch
chocolate an hour ago
8'37''
gu
guest an hour ago
14'56''
pr
programs 2 hours ago
14'53''
an
anonymous 2 hours ago
3'30''

Latest score list for Kakuro

an
anonymous solved puzzle No#6n8gn;
12'3''
fi
fishing solved puzzle No#rpy11;
17'50''
gu
guest solved puzzle No#rpy11;
12'25''
an
anonymous solved puzzle No#eqrqk;
16'51''
me
medical solved puzzle No#vw1r4;
6'35''
an
anonymous solved puzzle No#vw1r4;
17'20''
he
healthcare solved puzzle No#rer50;
9'26''
Av
Ava solved puzzle No#51j9d;
15'17''
an
anonymous solved puzzle No#je9ey;
10'44''
gu
guest solved puzzle No#eq052;
11'24''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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