16
27
4
13
11
16
18
20
28
16
7
12
4
18
7
6
8
4
3
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Expert) https://gridpuzzle.com/kakuro/qnwjv

Latest score list for #qnwjv

Ev
Evelyn a second ago
16'28''
an
anonymous 3 minutes ago
6'28''
fr
freelance 33 minutes ago
18'26''
gu
guest 28 minutes ago
18'7''
gu
guest an hour ago
8'4''
so
software 17 minutes ago
3'35''
pe
petrol an hour ago
13'17''
At
Attorney an hour ago
16'39''
Ga
Gas an hour ago
8'22''
In
Investing an hour ago
9'49''

Latest score list for Kakuro

an
anonymous solved puzzle No#51w2w;
6'27''
gu
guest solved puzzle No#51w2w;
3'57''
gu
guest solved puzzle No#qn4xv;
19'55''
La
Lawsuit solved puzzle No#4dj1e;
12'11''
Wi
William solved puzzle No#vw0p4;
7'17''
Ja
James solved puzzle No#51w2w;
6'47''
Ma
Mason solved puzzle No#qn97v;
4'41''
gu
guest solved puzzle No#qn97v;
7'51''
an
anonymous solved puzzle No#qn97v;
19'53''
re
repair solved puzzle No#4dj1e;
15'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024