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38
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15
22
31
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44
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24
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7
13
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25
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7
3
28
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8
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9
16
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14
20
1
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/qy8kq

Latest score list for #qy8kq

Ho
Hosting vor einer Sekunde
18'45''
an
anonymous vor 7 Minuten
13'47''
in
intergration vor 9 Minuten
19'7''
Ma
Mason vor 55 Minuten
11'47''
Ja
James vor 13 Minuten
19'14''
gu
guest vor 48 Minuten
14'19''
an
anonymous vor 31 Minuten
10'4''
an
anonymous vor einer Stunde
11'5''
ma
magento vor einer Stunde
4'9''
ma
masters vor einer Stunde
10'9''

Latest score list for Kakuro

gu
guest solved puzzle No#7kprj;
5'6''
my
myloancare solved puzzle No#7kprj;
13'12''
te
teriyaki solved puzzle No#vwp1z;
11'35''
li
lightroom solved puzzle No#gn8g4;
5'50''
La
Lawsuit solved puzzle No#0prx2;
17'25''
pr
programs solved puzzle No#er71n;
9'21''
cr
crackstreams solved puzzle No#k64v4;
19'53''
Ja
James solved puzzle No#7kprj;
7'44''
fa
farmstand solved puzzle No#51rer;
4'39''
gu
guest solved puzzle No#vwp1z;
3'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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