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41
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28
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Kakuro(Easy) https://gridpuzzle.com/kakuro/qz7pg

Latest score list for #qz7pg

Ma
Mason een seconde geleden
13'37''
da
damage 19 minuten geleden
5'44''
gu
guest 37 minuten geleden
5'5''
At
Attorney 54 minuten geleden
7'21''
In
Investing 39 minuten geleden
17'12''
Ha
Hail car 53 minuten geleden
8'48''
Pr
Prestashop een uur geleden
14'11''
an
anonymous 36 minuten geleden
14'17''
gu
guest 2 uur geleden
15'30''
gu
guest 45 minuten geleden
6'4''

Latest score list for Kakuro

No
Noah solved puzzle No#89ev5;
10'36''
an
anonymous solved puzzle No#9nmrr;
12'48''
Sh
Shopify solved puzzle No#557g8;
17'37''
Ja
James solved puzzle No#wym2e;
19'50''
gu
guest solved puzzle No#x94p7;
4'26''
se
sell cash solved puzzle No#m87yq;
13'25''
El
Electricity solved puzzle No#89ev5;
3'53''
gu
guest solved puzzle No#4k2yg;
13'10''
Cl
Classes solved puzzle No#d0y5j;
6'21''
Co
Conference solved puzzle No#2yqnz;
15'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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