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Kakuro(Evil) https://gridpuzzle.com/kakuro/v4x6z

Latest score list for #v4x6z

re
recovery een seconde geleden
19'40''
be
beauty 12 minuten geleden
9'29''
ov
overtons 30 minuten geleden
3'23''
st
stock price 36 minuten geleden
10'10''
Do
Donate 52 minuten geleden
11'56''
be
betting 33 minuten geleden
18'28''
se
settlements 42 minuten geleden
5'6''
do
doctors 50 minuten geleden
15'6''
Co
Conference 37 minuten geleden
17'25''
bl
blackboard 59 minuten geleden
18'25''

Latest score list for Kakuro

Re
Recovery solved puzzle No#4nmj4;
6'37''
gu
guest solved puzzle No#4ndd5;
16'32''
be
beauty solved puzzle No#9q1qx;
3'57''
sh
shopping solved puzzle No#4nmj4;
16'15''
yo
youtube solved puzzle No#4d7x4;
7'39''
an
anonymous solved puzzle No#kd1dm;
7'17''
sh
shopping solved puzzle No#4nmj4;
9'32''
re
refinancing solved puzzle No#je9qe;
15'34''
fr
freelance solved puzzle No#je9qe;
9'14''
re
recovery solved puzzle No#0x1v1;
10'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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