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Kakuro(Evil) https://gridpuzzle.com/kakuro/vwmnz

Latest score list for #vwmnz

br
brother секунду назад
12'49''
an
anonymous 3 минут назад
17'10''
Ho
Hosting 12 минут назад
12'35''
gu
guest 40 минут назад
3'57''
gu
guest час назад
16'51''
in
injury 57 минут назад
8'47''
Mi
Mia 50 минут назад
3'55''
Ja
Jacob час назад
10'22''
fa
farmstand час назад
3'57''
an
anonymous 2 часов назад
17'54''

Latest score list for Kakuro

mo
mortgage solved puzzle No#n5q5k;
9'27''
da
damage solved puzzle No#r884y;
7'52''
gu
guest solved puzzle No#n5q5k;
16'10''
re
recovery solved puzzle No#jnp51;
19'59''
gu
guest solved puzzle No#7r729;
3'24''
Ab
Abigail solved puzzle No#jng49;
6'59''
ch
chocolate solved puzzle No#jng49;
12'14''
an
anonymous solved puzzle No#knqnm;
6'43''
Wi
William solved puzzle No#ppjq0;
9'17''
la
lawyer solved puzzle No#gw8d4;
5'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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