24
33
24
15
15
15
15
15
20
18
9
23
9
8
23
8
2
40
6
9
5
3
38
10
9
1
23
23
9
5
13
5
15
15
14
23
15
15
25
8
10
15
6
18
15
15
29
8
7
22
7
9
3
2
18
8
1
2
3
4
5
6
7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/w8750

Latest score list for #w8750

la
lawyer a second ago
12'40''
gu
guest 4 minutes ago
7'45''
an
anonymous 12 minutes ago
6'11''
an
anonymous 49 minutes ago
19'8''
an
anonymous an hour ago
13'32''
ou
outsource 27 minutes ago
17'20''
gu
guest an hour ago
7'3''
Ja
Jacob 49 minutes ago
6'29''
an
anonymous 2 hours ago
3'54''
re
refinancing 2 hours ago
10'16''

Latest score list for Kakuro

gu
guest solved puzzle No#l2g05;
17'8''
cr
credit solved puzzle No#l9zm0;
5'17''
cr
crackstreams solved puzzle No#3w6xq;
9'32''
an
anonymous solved puzzle No#3e1x2;
14'39''
an
anonymous solved puzzle No#l4yy5;
19'49''
se
sell cash solved puzzle No#lz47n;
14'31''
wa
warranty solved puzzle No#lqrw9;
19'46''
Ma
Mason solved puzzle No#lz47n;
10'10''
gu
guest solved puzzle No#3e1x2;
8'7''
ph
photography solved puzzle No#lqpd9;
12'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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