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Kakuro(Medium) https://gridpuzzle.com/kakuro/wwmje

Latest score list for #wwmje

gu
guest a second ago
4'50''
gu
guest 4 minutes ago
14'32''
Au
Automotive 27 minutes ago
7'3''
gu
guest 59 minutes ago
6'0''
an
anonymous an hour ago
3'34''
La
Lawyer an hour ago
16'54''
Av
Ava 57 minutes ago
19'4''
Ab
Abigail 2 hours ago
17'7''
an
anonymous 2 hours ago
7'42''
gu
guest 2 hours ago
7'19''

Latest score list for Kakuro

an
anonymous solved puzzle No#0ypp1;
3'33''
re
restoration solved puzzle No#yqmr9;
5'33''
pr
programs solved puzzle No#4wjq4;
12'56''
gu
guest solved puzzle No#4nxjg;
13'34''
pr
programs solved puzzle No#mjpdr;
19'52''
gu
guest solved puzzle No#yqmr9;
13'54''
pe
petrol solved puzzle No#j8825;
4'51''
an
anonymous solved puzzle No#k88x1;
18'37''
an
anonymous solved puzzle No#vr4vy;
19'7''
in
injury solved puzzle No#vr4vy;
9'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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