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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/xwex7

Latest score list for #xwex7

Re
Recovery 剛剛
10'2''
li
lightroom 9分鐘前
4'4''
cr
crackstreams 26分鐘前
14'41''
fi
finance 54分鐘前
7'53''
ma
majority 一小時前
4'32''
gu
guest 一小時前
9'11''
fi
finance 一小時前
10'33''
Tr
Trading 一小時前
9'33''
gu
guest 一小時前
4'16''
gu
guest 一小時前
10'59''

Latest score list for Kakuro

an
anonymous solved puzzle No#ww22q;
10'36''
Ol
Olivia solved puzzle No#9q05q;
7'11''
gu
guest solved puzzle No#9q05q;
11'46''
in
insurance solved puzzle No#75zk9;
6'20''
an
anonymous solved puzzle No#9q05q;
9'12''
an
anonymous solved puzzle No#9q05q;
11'25''
gu
guest solved puzzle No#09x92;
14'24''
gu
guest solved puzzle No#09xdw;
18'29''
gu
guest solved puzzle No#erm1n;
15'2''
an
anonymous solved puzzle No#zywmv;
5'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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