16
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27
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28
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9
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1
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8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/xzpj1

Latest score list for #xzpj1

gu
guest a second ago
17'5''
Fi
Fitness 7 minutes ago
19'11''
re
repair 25 minutes ago
9'4''
he
healthcare 50 minutes ago
7'36''
gu
guest 17 minutes ago
19'15''
be
betmgm 19 minutes ago
8'26''
Am
Amelia an hour ago
18'49''
an
anonymous 30 minutes ago
4'30''
Co
Conference an hour ago
4'36''
gu
guest 2 hours ago
7'38''

Latest score list for Kakuro

de
degree solved puzzle No#0xdrw;
18'57''
da
damage solved puzzle No#zy29n;
10'17''
We
Weight loss solved puzzle No#ndpvx;
19'28''
gu
guest solved puzzle No#82rm4;
7'37''
gu
guest solved puzzle No#0xdrw;
17'39''
da
damage solved puzzle No#7p8qm;
12'42''
bl
blackboard solved puzzle No#0xdrw;
15'5''
gu
guest solved puzzle No#eq522;
19'35''
se
settlements solved puzzle No#82rm4;
9'54''
mo
mortgage solved puzzle No#7p8qm;
19'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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