16
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22
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9
27
3
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22
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9
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28
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9
3
1
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5
6
7
8
9
?
~
123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/xzpj1

Latest score list for #xzpj1

Bi
Bitcoin a second ago
12'57''
gu
guest 8 minutes ago
7'40''
gu
guest 27 minutes ago
19'47''
Pr
Prestashop 54 minutes ago
9'21''
Ha
Hail car 49 minutes ago
14'38''
gu
guest 40 minutes ago
14'24''
an
anonymous an hour ago
15'21''
El
Elijah an hour ago
17'26''
an
anonymous 35 minutes ago
6'37''
gu
guest an hour ago
7'1''

Latest score list for Kakuro

an
anonymous solved puzzle No#9wdqx;
5'1''
Ja
James solved puzzle No#1nd8k;
3'42''
gu
guest solved puzzle No#9wdqx;
16'39''
se
sell cash solved puzzle No#repgg;
11'22''
Wi
William solved puzzle No#1nd8k;
10'42''
fa
family solved puzzle No#51j9d;
16'49''
Ol
Oliver solved puzzle No#rpy11;
8'43''
Lo
Logan solved puzzle No#repgg;
13'55''
gu
guest solved puzzle No#0xvjg;
18'35''
Re
Recovery solved puzzle No#2prx8;
16'26''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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