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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/y074k

Latest score list for #y074k

Ja
James há um segundo
8'49''
Lo
Loans 4 minutos atrás
4'4''
El
Elijah 36 minutos atrás
6'43''
El
Elijah 40 minutos atrás
4'10''
Ol
Oliver há uma hora
13'50''
Fi
Fitness há uma hora
4'10''
gu
guest há uma hora
17'7''
an
anonymous há uma hora
7'32''
fr
freelance há uma hora
16'40''
gu
guest 2 horas atrás
9'15''

Latest score list for Kakuro

an
anonymous solved puzzle No#lxnq7;
12'24''
yo
youtube solved puzzle No#lr0mg;
10'8''
re
relief solved puzzle No#odq60;
12'27''
gu
guest solved puzzle No#oy2w1;
6'31''
gu
guest solved puzzle No#odq60;
17'48''
Cl
Claim solved puzzle No#l5pmw;
12'2''
gu
guest solved puzzle No#lpz5v;
4'46''
Bi
Bitcoin solved puzzle No#3jkg5;
6'48''
Pr
Prestashop solved puzzle No#317zd;
8'13''
Ol
Olivia solved puzzle No#317zd;
16'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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