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Kakuro(Evil) https://gridpuzzle.com/kakuro/y0mqn

Latest score list for #y0mqn

Ho
Hosting a second ago
4'30''
pr
programs 11 minutes ago
3'58''
an
anonymous 29 minutes ago
6'3''
At
Attorney 15 minutes ago
8'6''
pr
premium 26 minutes ago
18'21''
an
anonymous 49 minutes ago
9'22''
an
anonymous an hour ago
5'10''
li
lightroom 44 minutes ago
18'52''
an
anonymous an hour ago
15'14''
gu
guest 2 hours ago
3'35''

Latest score list for Kakuro

pr
programs solved puzzle No#dd740;
12'40''
gu
guest solved puzzle No#vvpjy;
19'17''
an
anonymous solved puzzle No#m65nr;
7'33''
an
anonymous solved puzzle No#59gvw;
14'20''
be
betting solved puzzle No#5948d;
10'36''
Bi
Bitcoin solved puzzle No#exp74;
4'32''
te
teriyaki solved puzzle No#6w9nq;
4'41''
an
anonymous solved puzzle No#ejdx2;
8'13''
re
repair solved puzzle No#6wrnx;
6'49''
Li
Liam solved puzzle No#6w9nq;
12'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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