23
11
8
25
14
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36
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35
13
6
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7
21
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9
9
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24
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15
9
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9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/y1w16

Latest score list for #y1w16

Pa
Paintless a second ago
7'7''
fi
fishing 19 minutes ago
12'54''
Ma
Mason 36 minutes ago
15'9''
in
injury 56 minutes ago
16'54''
an
anonymous 35 minutes ago
19'28''
Re
Rehab 34 minutes ago
19'46''
Ol
Olivia 54 minutes ago
14'38''
gu
guest 35 minutes ago
8'59''
an
anonymous an hour ago
8'46''
te
teriyaki 59 minutes ago
7'47''

Latest score list for Kakuro

Ch
Charlotte solved puzzle No#dd117;
11'22''
Ab
Abigail solved puzzle No#dd10p;
9'28''
gu
guest solved puzzle No#4gnp5;
15'32''
gu
guest solved puzzle No#ddpxp;
8'10''
se
semrush solved puzzle No#wpzvq;
6'57''
mo
mortgage solved puzzle No#m6ndw;
9'0''
Re
Rehab solved puzzle No#0188g;
8'45''
li
lightroom solved puzzle No#vv02k;
6'52''
la
lawyer solved puzzle No#m8z92;
3'51''
gu
guest solved puzzle No#19mz0;
13'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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