16
21
16
9
14
28
41
17
28
15
11
13
5
42
12
4
3
25
21
6
6
13
15
30
4
6
19
14
11
19
15
6
16
42
17
15
14
14
11
13
4
8
19
7
7
4
9
7
14
15
10
10
27
3
4
15
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/y9y1k

Latest score list for #y9y1k

ph
photography för en sekund sedan
13'18''
No
Noah 10 minuter sedan
17'1''
mo
motivation 30 minuter sedan
6'28''
gu
guest 52 minuter sedan
5'12''
an
anonymous 50 minuter sedan
9'23''
Be
Benjamin 50 minuter sedan
13'43''
so
software 54 minuter sedan
12'28''
an
anonymous 2 timmar sedan
6'8''
So
Sophia 57 minuter sedan
18'43''
an
anonymous 2 timmar sedan
17'0''

Latest score list for Kakuro

Am
Amelia solved puzzle No#oy70p;
14'46''
so
social solved puzzle No#3ezn2;
18'59''
gu
guest solved puzzle No#3789m;
9'55''
Au
Automotive solved puzzle No#l9k7r;
17'32''
an
anonymous solved puzzle No#l9k7r;
7'11''
an
anonymous solved puzzle No#lmr7w;
8'38''
se
sell cash solved puzzle No#l9k7r;
17'33''
Pa
Paintless solved puzzle No#3ezn2;
10'52''
an
anonymous solved puzzle No#okkrm;
5'51''
gu
guest solved puzzle No#3jvm9;
19'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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