29
6
10
7
24
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13
8
14
7
9
4
12
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4
17
11
10
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26
16
6
5
5
12
13
7
11
6
8
19
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22
16
14
4
35
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11
17
25
29
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24
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44
16
35
12
39
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17
1
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/vvwyd

Latest score list for #vvwyd

ph
phone a second ago
18'6''
an
anonymous 13 minutes ago
12'25''
gu
guest 10 minutes ago
6'36''
Re
Recovery 54 minutes ago
9'53''
an
anonymous 17 minutes ago
12'22''
pe
petrol 25 minutes ago
13'50''
gu
guest an hour ago
5'17''
Ol
Oliver 2 hours ago
17'25''
an
anonymous 2 hours ago
6'35''
so
software an hour ago
8'16''

Latest score list for Kakuro

gu
guest solved puzzle No#4gr7g;
6'22''
La
Lawsuit solved puzzle No#qy1xv;
12'1''
an
anonymous solved puzzle No#qy1xv;
10'10''
so
software solved puzzle No#4gr7g;
3'51''
ma
masters solved puzzle No#4gr7g;
14'6''
li
lightroom solved puzzle No#m602q;
10'59''
an
anonymous solved puzzle No#gq6z2;
8'0''
Re
Rehab solved puzzle No#4gk24;
10'41''
an
anonymous solved puzzle No#qy1xv;
14'12''
fa
family solved puzzle No#2kq18;
8'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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