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Kakuro(Evil) https://gridpuzzle.com/kakuro/yyj5n

Latest score list for #yyj5n

Pr
Prestashop a second ago
6'3''
Av
Ava 15 minutes ago
4'16''
wa
warranty 35 minutes ago
14'28''
gu
guest 10 minutes ago
6'28''
an
anonymous 45 minutes ago
12'39''
Am
Amelia 34 minutes ago
17'42''
Pa
Paintless an hour ago
19'41''
Be
Benjamin 2 hours ago
17'54''
At
Attorney 34 minutes ago
14'36''
wa
warranty an hour ago
5'10''

Latest score list for Kakuro

ma
make money solved puzzle No#8z4k2;
15'15''
he
healthcare solved puzzle No#k9m41;
6'52''
an
anonymous solved puzzle No#4g8z8;
16'53''
gu
guest solved puzzle No#8vkyx;
3'52''
gu
guest solved puzzle No#598q0;
19'22''
bu
business solved puzzle No#k9m41;
13'38''
an
anonymous solved puzzle No#k9m41;
10'17''
Pr
Prestashop solved puzzle No#6wqyj;
7'47''
pe
petrol solved puzzle No#6wy85;
7'19''
gu
guest solved puzzle No#k9m41;
13'33''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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